Bell Island - Adobe Substance

Adobe Substance
Bell Island

I had the chance to collaborate with Adobe to create a collection of new materials and assets for Substance 3D Painter.
As and Art Director my role was initially to create a micro universe with elements rich enough to sustain a collection of 120 materials. Then I helped the team to stylize the materials to get it as close as possible to the original concepts.  

2020
Below is the final scene displaying the full collection.
The main concept for Bell Island, used as a reference for the collection :
Below are the first sketches I did for the project. Exploring different possibilities elements present on the island. 
After the first pass, four refined versions were shown to the team. We decided to go for the B version, a smaller island.
The art package also included various close ups of objects. 

 



Below are exemple of materials the team created for the collection :
Share by: